System Design:
- Creation of a ‚Game Systems Map‘
- Creation of a ‚Compulsion loop tool‘, allowing to easily see connections between features, motivations, time scales, as well as being a screenshot library
Feature Design:
Dedicated Feature Designer for extending ‚Memoirs‘ (=albums), June’s Journey’s most important feature:
- ‚Encore‘ feature (Replay an older album after finishing the current one)
- Star Flashbacks
- Album Experience improvements (f. e. defined improvements for the new pack open animations, and other upcoming improvements)
- ‚Charms Quest‘ feature
- More upcoming features
Economy Design:
Dedicated Economy Designer for D2C:
- Balancing of a massive upcoming feature, impacting many other parts of the game
- Several smaller balancing requests (Android welcome gift, ‚Celebrations‘ event,…)
Android: https://play.google.com/store/apps/details?id=net.wooga.junes_journey_hidden_object_mystery_game
iOS: https://apps.apple.com/de/app/junes-journey-hidden-objects/id1200391796
(Since May 2025)