About Me

I love making and playing games and am especially interested in gameplay and level design.

Game mechanics are fascinating in that you design a small graspable system of well-considered elements and dynamics from which so much fun, fascination and emotion can arise.

Level Design is fascinating in that you combine this system’s elements in a way that draws the player more and more into that system, supported by giving the player unforgettable experiences and emotions. And though levels are only combinations of few elements there are so many surprises and discoveries possible - for the player and for the level designer.

Because of that fascination I'm also interested in creating tools that make creating new games more efficient and less risky and which help to create more innovative, fresher and better games.

I am 30 years old and I am currently working at Wooga as Game Designer + Level Designer on Tropicats. I studied Game Design at the Hochschule für Technik und Wirtschaft Berlin (University of Applied Sciences Berlin) and graduated with a Bachelor of Arts degree in March 2014.
In my free time I watch all kinds of movies, listen to unknown bands, discover interesting games, I like to make music (I play piano and bass guitar), cook, read, do sports, go into nature or visit exhibitions.

Skills

Game Design

  • Concepting game systems
  • Concepting gameplay elements
  • Balancing
  • Concepts
  • UX
  • Preparing, performing and evaluating user tests
  • Creating Wireframes

Level Design

  • Creating levels
  • Creating puzzles

Workflow optimization

  • Creating tools that help to get inspired
  • Creating tools that help to keep an overview over all levels
  • Creating tools that automate mundane and error-prone tasks

Analytics

  • Evaluating game data
  • Preparing, setting up and evaluating A/B tests
  • Basic knowledge in SQL

Programming / Tech

  • Excellent knowledge of Unity
  • Basic knowledge of Unreal Engine
  • Excellent knowledge of Google Sheets and Excel
  • Very good knowledge of programming with C#
  • Very good knowledge of programming with Javascript (and Google Script)
  • Very good knowledge of programming with VBA
  • Very good knowledge of using Adobe Photoshop
  • Good knowledge of other Google Office and Microsoft Office products
  • Experience working with Mac and Windows

Testing

  • Preparing, performing and evaluating user tests
  • Experience in using Playtestcloud

Languages

  • Fluency in both written and spoken English
  • German native speaker

Other

  • Experience interviewing level designer applicants
  • Experience working with external Freelancers (i. e. Sound Designers)
  • Experience preparing recordings for Marketing that fulfill their standards

Technical Skills

Unity

  • Content integration
  • Content management
  • Scripting (C#, using Visual Studio or MonoDevelop)
  • Lighting / Lightmapping
  • Physics
  • Effects
  • Terrain
  • Developing for mobile devices
  • Developing for AR/VR
  • Editor customization through scripts

Unreal Development Kit / Unreal Engine

  • Content integration
  • Content management
  • Scripting (UnrealScript, using Visual Studio)
  • Physics
  • Changing object variables using Matinee
  • Kismet
  • Terrain
  • Developing for iPad

Google Script (Google Sheets) / VBA (Microsoft Excel)

  • Basically everything (?)

Adobe Photoshop

  • Drawing sketches
  • Roughly manipulating images
  • Using graphics tablet
  • Basic operations & keyboard shortcuts

Resume

My resume can be downloaded here.

Contact

Feel free to contact me:

markus.sockel@gmail.com
linkedin.com/in/markus-sockel